A post on the ARMS subreddit reveals to us a list of 20 codenames, 11 of which are the finished in-game characters, with 9 being incomplete mystery characters. The codenames are as follows, broken down by which ones already exist in game and which ones haven’t been introduced yet:

Known Character Codenames Belt (Max Brass) DNA (Helix) Hair (Twintelle) Mee (Min Min) Mummy (Master Mummy) Ninja (Ninjara) Police (Byte and Bark) Ribbon (Ribbon Girl) Snake (Kid Cobra) Spring (Spring Man) Worker (Mechanica) Unknown Character Codenames Plant Chain Coil Robo Scroll Sumo Surprise Sweet Twintale

While no actual names for the characters are available, these codenames give us a lot of good hints towards what themes we can expect for characters in the future. “Plant”, for example, will probably be a character with vines for arms. “Sweet” could be a licorice-armed candy fighter, and “Surprise” is likely to be based on party streamers or party blowers.

Of particular note is the “Twintale” codename. Despite having a strikingly similar name, Twintelle is stored in the “Hair” section, not the “Twintale” one, which is definitely odd considering how close the two names are. Perhaps that character would be related to Twintelle? Seeing as she’s a movie star, perhaps “Twintale” could be her stunt double? Or even her director? Either way, it’d be a good chance to create a character with film reel arms.

Even if ARMS doesn’t add a film reel character, we now have an idea of what to expect in the future for Nintendo’s wacky stretchy fighter – and it seems to be proof that Nintendo is going to continue supporting ARMS for the forseeable future. Including Max Brass, they’ll be doubling the base game’s roster via free DLC.


Have an idea for a character of your own? Think you know what one of the other codenames could mean? Let us know in the comments below! In the meantime, we here at GameSkinny will keep you posted on any more ARMS news, including potential future datamine info. Stay tuned!